Showing posts with label ipod touch. Show all posts
Showing posts with label ipod touch. Show all posts

Thursday, May 14, 2009

Apple to design own microchips for iPhone, iPod touch

Apple to design own microchips for iPhones, iPod touch: Apple Inc. is building a significant capability to design its own microchips for the iPhones and iPod touch, a strategy shift that the company hopes will create exclusive features for its gadgets and shield Apple’s work from rivals.

Last year, Apple bought chipmaker P.A. Semi, a small chip company that specializes in low-power processors, or computer “brains.” Now Forbes reports that Apple is boosting its chipmaking know-how even more, by hiring leading designers from IBM and Nintendo.

The iPhone now uses chips from a variety of suppliers including Samsung Electronics Co Ltd, Broadcom Corp, Marvell Technology Inc, CSR Plc and Infineon Technologies AG, analysts say. If Apple succeeds in coming up with its own chip, it could potentially dislodge at least one of these companies from the iPhone, while sending notice of its intent to take an even bigger role in the creation of its products.

Apple could use the internally developed chips to sharply reduce the power consumption of its hit iPhone and iPod touch devices, and possibly add graphics circuitry to help its hardware play realistic game software and high-definition videos.

Apple can expand into chips, be extremely focused and provide a leapfrog advance. New chip capabilities make their way into Apple products and the company gets to play defense.

pple plunges into chip design, don’t expect the company to build a giant chip factory, called a fab. They cost billions. Apple would likely design the chips, then outsource their manufacture to a for-hire chipmaker.

Apple participated in a job fair earlier this month for soon-to-be-unemployed engineers at memory chip company Spansion Inc., which sought bankruptcy protection in March.

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Wednesday, May 13, 2009

Iphone Ipod Touch Applications | Embraceware announces HoloSnaps 1.0 for iPhone and iPod touch

Embraceware Software today announces HoloSnaps 1.0 for iPhone and iPod touch. Add a new angle to your photos with HoloSnaps. Select any 3 of your photos to create a holographic card that responds to tilting your iPhone or iPod touch. iPhone users can utilize the built-in camera to take photos within HoloSnaps or select existing photos stored on the device. Cards are saved in a glass display case for later viewing. Tap on a card to have the robotic arm lift it out of the case for you.

iPhone users can utilize the built-in camera to take photos within HoloSnaps or select existing photos stored on the device. iPod touch users can select from existing photos. HoloSnaps utilizes the accelerometer built into the iPhone and iPod touch to achieve the response of tilting the device for the hologram card effect.

Feature Highlights:
• Fully animated UI with sound effects
• Simple 3 step work flow guides the process
• Compatible with the iPhone camera
• Drag to re-arrange cards

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Tuesday, May 12, 2009

Budget MP3 beats iPod in consumer poll

A budget MP3 player which costs less than half the price of an Apple iPod has topped a web poll of consumers.


Budget MP3 beats iPod in consumer poll
The Apple Ipod has been trumped for value according to an online poll Photo: (Bloomberg News: George Frey)

The little-known Sansa Clip – which was developed as a sideline by SanDisk, which normally makes memory chips – scored 9.1 out of 10 for value for money, according to thousands of people who voted in electrical goods review site Reevoo's Customer Choice Awards.

The 8gb device can store 2,000 songs in the MP3 format and costs £39.99, compared to more than £100 for the equivalent Apple iPod.

Sam Bostock, of Reevoo.com, said, "We're in the midst of a phase when shoppers are increasingly focused on straightforward, value-for-money products that do what it says on the tin.

"There's no doubt that Apple's range offers an impressive array of features and benefits, but right now more shoppers are more concerned about getting maximum bang for minimum buck. For shoppers on a budget, the Clip offers great value at bargain bin prices."

Owners of Clips described it as "marvellous" and claimed it had a "higher music playing standard than an iPod".

One said: "Bought one of these for my son and he thinks it's great. The clip on the back (hence the name) has a reassuringly good grip for attaching to clothes which makes it ideal for in the gym or jogging, which my son does a lot of."

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Monday, May 11, 2009

Ipod Touch Accessories | OtterBox Armor, Impact, and Defender Cases for the iPod touch Review

Your iPod touch can take a huge beating as you go about your day, whether it is dropped on the floor, stuffed in a pocket, or tossed in a carrying bag. To combat the amount of wear and tear your device might see, the best accessory is a case.

OtterBox, known for its wide range of ruggedized cases, makes a number of iPod touch cases; spanning from simple silicone sleeves to water-submersible cases. In this review I take a look at three of these, including the Armor case, Defender case, and Impact case.

Picking the Right Case
OtterBox makes three different iPod touch cases for one simple reason; everyone has a different situation they need to protect their iPod from. If you use your device in desert conditions or out in the open waters where sand and water might be a problem, it might be best to get a case designed to fully seal the iPod from the outside world. One step down might be rough handling in an industrial field where you might drop the iPod frequently, and swipe greasy fingers across the screen. This case doesn't need to be fully sealed, but screen protection is a must. The last option is very basic protection from an occasional drop in normal day-to-day activities, where all you need is a basic slipcase to cushion the edges of the iPod from falls.

For the first scenario OtterBox has the Armor case which fully seals the iPod touch, but still gives you a pass-through connection for the headphone jack. The screen is covered by a plastic layer to resist scratches and fully seal out water. The next option is the Defender case, which encloses the iPod in a plastic shell and is wrapped in a silicone sleeve. The shell has a similar plastic layer over the screen like the Armor case, but it is only partially sealed from the outside environment. The most basic case is the Impact case, which like the name implies, protects the iPod from impacts which might be the result of getting dropped from a table or your pocket.

OtterBox Armor Case for iPod TouchArmor Case
The Armor case turns the iPod Touch into something the size of a large PDA, but protects it from tall drops and contaminates.

In my daily use it somewhat hinders the usability, blocking the volume controls, power button, and docking connector. Since the Home button can power the iTouch on, and you can adjust volume through software, it isn't a huge problem, but it still is an inconvenience. Using the iPod through the case and interacting with the screen did take some time to get used to, since some of the touch-sensitivity is lost through the plastic layer. The headphone jack is flush mount and has plenty of clearance for any style of 1/8" headphone plug.

OtterBox rates the waterproofing of this case at 3 feet, which puts it into small puddle or splash range. It is more than what the iPod could handle by itself, but don't plan on swimming with it anytime soon. I think if you didn't have to interact with the screen, the plastic film could thicker, but in this case the screen is the only way to navigate through the device.

Specifications:

  • Waterproof to 3 feet (1 meter), dust-proof, dirt-proof, sand-proof, and drop-proof protection for your iPod
  • Touchscreen is covered, yet fully functional
  • Impact-absorbing rubber on all sides
  • Included belt clip for carrying convenience
  • External headphone jack usable with any style headphones with a standard mini stereo plug
  • Includes removable neck lanyard
  • Fits the iPod touch Second Generation only (8 GB, 16 GB, and 32 GB models).
  • Price: $49.95

OtterBox Defender Case for iPod TouchDefender Case
The Defender case is a nice cross between having a basic silicone cover over the iPod touch, and having it completely enclosed in a shell the size of the Armor case. The Defender adds a little more than a ¼" to the height and width of the handheld, and makes it about twice as thick. It is still easy to carry in a pocket, not much larger than a typical smartphone.

Protection for the iPod Touch is excellent, with "bumpers" on every corner, plastic film to cover the screen and rear chrome Apple logo, and silicone plugs to cover the docking connector and headphone jack. The clearance around the headphone jack is reduced slightly, barely clearing the large jack on my Sennheisers.

Throughout the test the Defender case held up well and showing only showing one sign of wear. It appears that during one of my tests I managed to impact the screen, leaving a small dimple in the protective clear film, whereas the iPod suffered no damage at all.

Specifications:

  • Three layers of protection
  • Layer 1: a clear, thin membrane to protect your Touchscreen
  • Layer 2: a hi-impact Polycarbonate skeleton
  • Layer 3: a Silicone skin to absorb bump and shock
  • Complete Touchscreen interactivity
  • All buttons are accessible through the case
  • Sync/Charge jack and headphone jack accessible via silicone plugs
  • Fits the iPod touch Second Generation only (8 GB, 16 GB and 32 GB models).
  • Price: $29.95

OtterBox Impact Case for iPod TouchImpact Case
If you need just the most basic levels of protection, the Impact case works quite well. Slipped over the iPod Touch it protects the edges from sharp impacts, the rear chrome finish from scratches, and covers the edges of the screen to keep dust outside.

The case is designed with a honeycomb structure to absorb energy in a fall, protecting the shell form scratches or dents. The silicone material adds a small amount of grip to the iPod for handling, but isn't as "sticky", which can make it a pain to slip inside a pocket or become a magnet for dust and dirt.

I preferred the Impact case the most, since I still had just enough protection to make me not worry about my iPod, but not interfere too much with normal operation.

Specifications:

  • Provides open access to headphone jack, sync/charge port and Touchscreen
  • Provides protection against bump & shock
  • Inner corners designed to dissipate impact away from your device
  • Fits the iPod touch Second Generation only (8 GB, 16 GB and 32 GB models).
  • Available in Black or White
  • Price: $19.95


Conclusion
Overall I think OtterBox covers the market pretty well for varying levels of iPod touch protection. It has options for parents, construction workers, and even a case for deep sea fishermen who might be constantly blasted with salt water.

The build quality on each case is fantastic and the price is well within reasonable levels. Maintenance consists of sticking the case (without the iPod inside) under a faucet to clean off dust or dirt.

If you are looking for a case to keep your iPod Touch looking as good as the day it came out of the box, the OtterBox lineup is well worth checking out.

Pros:

  • Great fit and finish
  • Affordable
  • Silicone material is not as "sticky" as some cases

Cons:

  • Armor Case slightly interferes with everyday use
  • No individual replaceable parts, if you dent or scratch the protective screen layer you have to buy a new case.

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Sunday, May 10, 2009

Ipod Iphone Games | New children's matching game for iPhone and iPod Touch released

Mooee Company Limited introduced Match 2 Catch 1.0 today, their new children's matching game for iPhone and iPod Touch. Developed to take advantage of the iPhone's unique abilities and interface, Match 2 Catch is a new type of match and pair game especially for younger children. It's fun for all ages, yet compelling as it combines both sound and image to keep young players challenged and engaged.

Match 2 Catch allows younger kids to match images to its sound and is specifically designed to improve memory training. Settings allow gameplay on the easier level, and Match 2 Catch features higher levels that are more difficult to finish. The last three levels (10-12) the image is matched to its sound. Other levels are either image to image and sound to sound. Once all the levels are completed at one try, there is a short animation to show all the animals. The images are quite cute and young children should find them attractive.

Feature Highlights:
* Children use their idle time with memory exercises
* Recognize the sounds of different animals
* Challenge children to better themselves and go to the next level
* Compete with their friends and parents for highest score

"Mooee is dedicated to producing creative products for the iPhone platform" said Stephen Ting, President of Mooee Company Limited. "Match 2 Catch is our first attempt in the App area and we will continue to create interesting products as we move forward. Match 2 Catch is mainly a simple but elegant matching and pairing game. Originally we wanted to use cards to pair but then we felt that kids might like it better if we create animals and their sounds so that one can match a pair in a creative way."

System Requirements:
* iPhone or iPod Touch, requires iPhone 2.0 Software Update

Located in Kowloon, Hong Kong, Mooee Company Limited is a privately funded software firm founded in 2006 by Stephen Ting. With an focus on the iPhone platform, Mooee's mission is to develop inexpensive, user-friendly software for all consumer applications. Mooee's team has more than 18 years of experience in software development and more than 20 years of experience in business management relating to software marketing and development. Copyright 2006-2009 Mooee Company Limited. All Rights Reserved. Apple, the Apple logo, iPhone and iPod are registered trademarks of Apple Computer in the U.S. and/or other countries.

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Friday, May 8, 2009

How to import DVD to iTunes to play on iPod iPhone?

This guide is designed to help you rip DVD and import DVD videos to iTunes for iPod or iPhone, so that you can watch your favorite DVD movies on your iPod/ iPhone as you like.

PRLog (Press Release)May 04, 2009 – This guide is designed to help you rip DVD and import DVD videos to iTunes for iPod or iPhone, so that you can watch your favorite DVD movies on your iPod/ iPhone as you like.

This contains 3 parts:
1. How to rip DVD files into MP4/MOV/AAC formats for playback on iPhone/iPod?

2. How to make perfect video editing by cropping, trimming, effect adjusting and watermark designing?
3. How to import converted files to iPod/ iPhone?

Part 1: How to rip DVD files into MP4/MOV/AAC formats for playback on iPhone/iPod ?

Please download Daniusoft DVD ripper(http://www.convert-video-dvd.com/dvd-ripper.html#141), install and run it. It is one of the best DVD Converter, which can help you rip DVD to almost all video and audio formats. Then we can finish the conversion in 4 simple steps:

You can either click Add button to insert the files you want to convert,or easily drag & drop the DVD files into ‘Getting started’ table. You are allowed to load DVD Rom, DVD folders, ISO files or IFO files respectively.

Step 2: Customize output settings.
Click the "Convert to" drop-down menu to select the output format. You can choose WMV or AVI format. Also, you are allowed to customize the output parameters by clicking “Settings”
button .Then click the "Target Path" button to find the destination folder for saving output format, or the files will be saved as default. A regular DVD movie has multiple subtitles and audio tracks, and you can select the right one for you.

Step 3: Edit video files.(optional)
Click “Edit” button, you are allowed to make wonderful video editing by cropping, trimming, adjusting effect and editing watermark.

Step 4: Start conversion.
Click “Start” button on right bottom of the main interface, you are allowed to start conversion. All the tasks of conversion will be finished at fast speed and high output quality. You can view your converted files by press the browse button, or you can choose to turn off computer after conversion.


Part 2: How to make perfect video editing by cropping, trimming, effect adjusting and watermark designing?
Daniusoft DVD Ripper offers you powerful editing functions which allow you to crop, trim, adjust video effect, design watermark and customize output parameters.

Crop video size
If you want to get appropriate video size designed for your player, you can adjust video size by clicking "crop" after entering the edit page.


2. Adjust video effect
If you want to make special effect to your video, you can click "Effect" to adjust video effect.


3. Trim video clips
If you want to split your video into segment, you can click "Trim" to make trimming of video.


4. Design watermark
If you want to color your video by adding some text or image information as watermark, you can click "watermark" to realize it.


Part 3: How to import converted files to iPod/ iPhone?
After conversion, now we can import the converted files to iPod/ iPhone.

First, you need to launch iTunes, click File option on menu, and add your converted files to iTunes library. Then,connect your iPod/ iPhone to computer via USB cable, iTunes will detect your iPod/ iPhone. After that, click iTunes “File -> Sync iPod/ iPhone”, and the files will be transferred to your iPod/ iPhone from iTunes library. When updating completed, you will find the videos on you iPod/ iPhone.

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Thursday, May 7, 2009

Ipod Iphone Applications | Sansa slotRadio Player Fights iPod With FM Capability And (Almost) Free Music

Sansa tries to find an opening in the mp3 player market between the Shuffle and the Nano with a clip-on player that includes a small screen and 1,000 ‘free’ songs. But can the slotRadio Player hold a candle toApple? The simple answer is: maybe.

The folks at SanDisk sent me over one of their new Sansa slotRadio players with the suggestion that this might make a nice Mother’s Day gift. Throwing a non-Apple digital music player into this den of iPod worship takes some guts (Apple has infiltrated the household to the extent of 9 of Steve Jobs’ little jukeboxes kicking around here the last time I counted), but I’m always curious to see how the other guys are making out.

The slotRadio player is a curious device. Its form factor is clearly influenced by the second generation iPod Shuffle, particularly the fact that it’s aluminum and built around a clip, making it a wearable accessory. The packaging also gives a nod to Apple, with the product and accessories presented in a streamlined, colorful box with everything neatly nestled inside; although for some reason they wrap this whole pleasing bit up in one of those damnable plastic clamshells that ruins the whole effect. At an MSRP of $99.99, the slotRadio is priced higher than a 2G (or 3G) Shuffle and it’s also roughly double the size. However, it includes a rudimentary (small, black and white) display screen, allowing for basic graphics as well as useful information such as song titles and radio frequency to be shown. The FM capability is a nice feature, but that’s not the real draw on the slotRadio; what makes the price so enticing is the inclusion of a 1,000 song card with music from various Billboard genres organized into preselected playlists. Additional 1,000 song cards are sold at $39.99 each. If so inclined, you can play your own MP3 or WMA files on a MicroSD Card.

Any time you get music at $0.04 per song, you have to think that it’s likely to be a lot of crap: cover versions, B-Sides (and not the good ones that collectors covet) and a whole lot of Creed. I was pleasantly surprised to discover the “Alternative” playlist on the free card included recent offerings from the likes of The Bravery, The Fratellis and Beck- and the Rock playlist included The Who, Roxy Music, The Police and U2. These weren’t disposable filler songs either. Other genres/playlists on the included card are: Country, R&B/Hip Hop, Contemporary, Chillout and Workout. I had no use for most of the genres, but seldom found myself fumbling to skip past anything once I settled into Rock or Alternative. The one thing I really liked about this player was the radio, believe it or not; sometimes you just want to hear something different and not everyone wants to shell out extra for an iPod radio add-on. Battery life was reasonable as well, averaging around 10 hours for me (SanDisk claims 13 hours of slotRadio playback, but I was switching back and forth between playback and radio and fiddling with buttons that fired the display up and undoubtedly ate into batery life).

Ultimately, SanDisk may have accomplished what they set out to do with the slotRadio. For a casual music listener, it hits many of the key points without getting too fussy: lots of decent music already presorted into playlists, a reasonably small size with a convenient clip, a basic display that shows the essentials, serviceable ear buds, the ability to add more music via pre-loaded cards or via your computer and a MicroSD card (for the more adventurous) and the ability to listen to the radio. For a Mother’s Day gift, for example, it would probably do nicely -after all, you have a completely standalone music player with a radio, and no need to buy or download anything else.

Is the slotRadio going to take a bite out of Apple’s iPod sales? I have my doubts. It’s too big and chunky to appeal to fashionable Shuffle users (both 2G and 3G) and underwhelming compared to the capabilities of an ipod Nano -the two models it’s priced between. The preloaded songs aren’t transferable and a hookup to your stereo will confirm that we aren’t talking 256 kbps quality tracks; you can’t back them up either, so if the card is damaged, your library is gone. But this device may just pick up casual users who’ve been sitting on the fence and either don’t know how to rip their CDs (or vinyl) or don’t want to spend a fortune paying for downloads, not to mention the people who are just plain tired of Apple’s dominance. And as good as the iPod line-up is, we all know that competition is only going to make for better products all round.

The slotRadio beside a 2G iPod Shuffle.

The slotRadio beside a 2G iPod Shuffle.

Wired Reasonable Price (especially considering the included music card). Display shows just enough info. FM tuner
Tired Battery can’t be replaced. No replay button, only skip ahead capability. Bulky. No matter how musically forgiving, you’re going to end up with unwanted songs.

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Wednesday, May 6, 2009

Iphone Applications Ipod Touch Applications | Download Myst for iPhone, iPod touch

Point-and-click adventure promises to become highly addictive on Apple handhelds

Cyan Worlds has released a complete version of the classic adventure game Myst, for iPhone and iPod touch. The hefty 730MB download promises to deliver the complete world of Myst, in all its original elegance, in the palm of your hand. The game is said to boast even better visuals than those in the original Myst.

On the iTunes App Store, the official description goes as follows:

Remember how the surrealistic island became your world? The note, the garden, the books, the pages, the brothers, the choices? Now Myst can become your world, no matter where in the world you are.

The original Myst sights and sounds have been meticulously re-assembled for a remarkable experience on the iPhone and iPod touch. Everything that you remember from the original Myst in a format where a simple touch or swipe moves you through the world

Welcome back to Myst... wherever you are!

Cyan Worlds mentions key features of Myst for iPhone and iPod touch, including:

• All the original Ages & gameplay;
• High-quality images (better than original Myst);
• Full music & sound effects;
• Original movies & animations;
• Auto-save (when quitting or phone call);
• “Bookmark” system to save & restore progress;
• Swipe to turn;
• Auto-zoom in certain close-up areas;
• Quick access to hint guide;
• Works with iPhone 3G, the original iPhone, and iPod touch.

The game's maker has also provided a hint guide that may jump-start the gamers' adventure. However, those who download Myst intending to make the most of their experience should use these hints with caution. According to the developer, “Myst is meant to be savored. Take your time and enjoy the journey. They don’t call these kind of things 'spoilers' for no reason – they can steal away a little satisfaction.”

The developer also urges iPhone and iPod touch owners to note that Myst for iPhone & iPod touch is a very large application, leading to longer download and syncing times. Also, because of the way the iPhone and iPod touch install apps, they will need to have about 1.5 gigs of free space to install Myst. As soon as the installation is complete, the extra space is given back as free (usable) space.

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Tuesday, May 5, 2009

Ipod Applications | Take iPod battery into your own hands

The $165 million in bonuses dished out to AIG executives in March was a national-scale raw deal. Today, I return to a more palatable, personal-scale raw deal: the exorbitant price ($49 and up!) that Apple wants for replacing an iPod battery.

Apple has made replacing the battery either challenging, risky or impossible for most iPod owners. Return it, Apple says, and it’ll replace it with someone else’s returned iPod, newly freshened up and impregnated with a fresh battery. Apple charges anywhere from $49 for a Shuffle to $79 for a Touch.

For my old-time (first-generation) Nano, a measly 2 gigabytes and itself long since replaced by a Touch, investing $59 for a $2.85 battery didn’t make sense. So I bought a $2.85 (plus shipping) lithium-ion battery from Amazon.com and did it myself.

Apple didn’t make it easy. I had to pry open the Nano with two plastic tools that came with the battery and, when that failed, summon additional armament – the tip of a paring knife – to access the motherboard.

Then I needed a soldering iron to remove the old battery leads from the motherboard before securing the new battery.

Lost you at the soldering iron? Here’s the easy way out: Snip the other end of the three lead wires, close to the original battery, leaving the soldered ends in place. Strip some covering off the wires, then twist them together with the corresponding leads of the new battery. Wrap each in electrician’s tape, and the iPod’s reborn.

OK, let’s just say it can be done. Newer iPods are much more difficult (thank you, Mother Apple). For the Touch, don’t even think DIY. It’ll cost $79 if returned to Apple, but there are plenty of less-expensive options. Two: Juice Your iPod (ipodjuice.com) will do it for $32, RapidRepair (rapidrepair.com) for $50.

Better to think now about prolonging your iPod battery’s life before determining whether you can stomach a transplant. Here are some tips, most of them Apple-approved:

1. Use it or lose it. Do not leave an iPod dormant for months. That was my mistake with the Nano. Run the battery down, although not necessarily out, once a month to keep the little lithium ion happy.

2. Keep iTunes software up to date. If there’s new software, you’ll find it via iTunes when connecting the iPod to a computer with Internet access.

3. Use small audio files. The bigger ones (WAV, AIFF or Apple Lossless) sound much better when played through your home audio system, but they’re tough on the iPod’s battery-driven hard drive. The smaller audio files (MP3 or AAC) are less taxing on both the hard drive and the battery.

All songs purchased from the iTunes Store are smaller files. If you’re loading CDs onto your computer, set the file size in iTunes by going to Edit/Preferences/Import Settings. Hint: You can keep the larger, better-sounding files on your computer for your home audio system while creating MP3 versions for iPod use.

4. Switch the iPod into Hold mode. If you carry around an iPod in a pocket or purse, you could accidentally activate it and drain the battery.

5. Check the settings. If you don’t need something, turn it off. Backlighting while listening to music? Don’t need it. Deactivate the equalizer by setting it to “flat.” Turn off Sound Check.

7. Create iTunes playlists instead of using the iPod’s “shuffle” mode.

8. Don’t overuse the “next” and “previous” functions.

9. For the Touch, reduce the brightness setting. Turn off auto-brightness and “ask to join networks.” Turn off Wi-Fi when not in use, too. Use the sleep-wake button instead of on-off if you’ll return to the Touch soon. (Turning on the Touch uses more power than simply waking it.) Under “fetch new data,” which automatically imports e-mail, turn off “push” and set “fetch” to manual. Turn “fetch” mail to the manual setting.

10. Keep the iPod, and its battery, at room temperature when possible. Extreme cold, below freezing, will make the iPod sluggish. Extreme heat, above 95 degrees, could damage the battery.

Want to watch a double feature during a cross-country flight but fear your iPod won’t have enough juice? Try an external battery pack/charger. The Kensington Battery Pack and Charger for iPod (about $45) promises 21 hours of video and up to 100 hours of music.

With proper care, an iPod battery should last about 400 charges. Enjoy it while it lasts.

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Iphone Games | Xbox executive adds weight to Apple's gaming value

Better games, better graphics... all heading for the iPhone. Image: chakote/Flickr.

Better games, better graphics... all heading for the iPhone. Image: chakote/Flickr.

While you might not instantly associate Apple with the cutthroat arena of videogames, the growing popularity of iPhone and iPod Touch software and some executive poaching from the ranks of Microsoft’s Xbox division might suggest the gadget specialist is looking to extend the gaming reach of its handheld platforms.

More pointedly, while its iPhone games continue to forge forward in the handheld market with more than 9,000 titles now available, Forbes reports that Cupertino-based Apple has this week plucked Richard Teversham away from Microsoft in order to bolster the strength of its steadily evolving team of graphics-chips specialists.

The acquisition of Teversham, a 15-year Microsoft veteran who most recently served with the Xbox division as the senior director for Insights and Strategy across territories including Europe, Middle East and Asia, follows on from Apple recently securing the services of AMD chief technologist Bob Drebin – who is perhaps best known for the creation of the Nintendo GameCube’s graphics processing unit (GPU).

According to Forbes, another indication that Apple is crewing up to focus its efforts on the gaming market is the official unveiling of former IBM chip designer Mark Papermaster, who will lead the company’s iPod business, while the company has also hired former AMD graphics chip design group CTO Raja Koduri.

Similarly, Apple paid some $378 million USD in 2008 for chip design outfit PA Semi, and also purchased a small percentage stake in UK-based Imagination, which duly enabled the licensing of its PowerVR graphics technology.

The Tech Herald: Apple iPhone gets its game on

The Tech Herald: Apple pulls 'digusting' Baby Shaker application

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Thursday, April 30, 2009

Apple App Store Hits 1 Billion Downloads, Rewards 13-Year-Old

Last week Apple announced that its iPhone and iPod Touch App Store had delivered its one-billionth application. The recipient of that application and winner of Apple's one billion app countdown contest, 13-year-old Connor Mulcahey of Weston, Conn., was announced shortly thereafter. Mulcahey will receive a MacBook Pro, a $10,000 iTunes gift card, an iPod touch and a Time Capsule backup device.

The store reached the milestone after nine months of operation. The billionth application downloaded was Bump, which allows users to exchange information from one iPhone or iPod touch to another by bumping hands while holding the devices.

Wednesday, April 29, 2009

AppReview Helps Customers Find The BEST iPhone® and iPod Touch® Apps

SALT LAKE CITY--(BUSINESS WIRE)--As the number of available apps for the iPhone and iPod Touch continues to climb, users and developers are finding it a challenge to connect the right user with the BEST applications. A newly approved application called AppReview can help both.

AppReview is a website (appreview.com) and a free-of-charge iPhone and iPod Touch application available from the Apple iTunes App Store. AppReview provides the following features and benefits to iPhone and iPod Touch users:

  • Over 16,000 hands-on app reviews: AppReview’s dedicated application review team has created one of the largest databases of app reviews available, with up-to-date reviews for more than half of all apps currently available in the App Store.
  • Refined Sub-Categories: The AppReview tool provides the ability to group apps into a higher-level of refinement, which include sub-categories to the Apple-provided categories. By grouping applications into smaller groupings—customers can more easily make decisions on which application best suits their needs. 100 percent of applications are reviewed and placed in a specific subcategory.
  • App Features: 100 percent of applications undergo an initial THUMBS-UP/DOWN test to determine if the application feature claims are represented accurately or if the application worked as designed during the testing process. Relative to the number of apps available very few receive a THUMBS-DOWN rating.
  • App Comparison: In this phase, an application is rigorously tested to determine how it performs relative to others in the same subcategory. This process produces an independent analysis that suggests which apps offer the BEST solution as-well as those which are BETTER than most, and even the apps that offer GOOD value. To date, AppReview has completed this process for more-than half of the 30,000+ applications which have been approved for distribution through the App Store.
  • Shopping List: To enable a consumer to make multiple purchase decisions, AppReview has delivered a shopping list right on the iPhone as a temporary holding place for apps that customers intend to download eventually. This feature is particularly valuable for quickly provisioning a completely new iPhone or iPod Touch with multiple apps.
  • Developer-friendly: In the ever-changing environment around available apps, we recognize the possibility that an app may evolve faster than a follow-up review falls in the review cycle. Developers have the option of requesting a priority re-review of their application(s) or adding additional promotional material including videos. AppReview will continue to diligently guard the independent review process to ensure that the consumer receives an unbiased evaluation in making their app purchase decisions.

“It doesn’t take much imagination to see the problem that iPhone and iPod Touch users and even app developers are now experiencing,” says Curtis Tirrell, AppReview CEO. “I cannot anticipate that any user could realistically evaluate 30,000 apps today, much less 100,000 by the end of the year. Customers need a tool that will help them filter their search to the best, right app.”

"We were pleased to see that i.TV was featured by AppReview and feel an application like this is a plus for developers and end users," said Justin Whittaker, vice president of marketing at i.TV. "With so many applications out there, it is as difficult for applications to get noticed as it is for people to find new applications and AppReview solves this problem."

About AppReview, LLC

Founded in 2008, AppReview was conceived as a solution to reconcile the growing number of iPhone and iPod Touch applications available through the Apple App store. The solution was designed to make the user experience more effective both on the iPhone and iPod Touch or online in assisting in finding the best possible apps. For more information or to review the list of BEST applications, please visit http://www.appreview.com/ or through the AppReview app available through the Apple iTunes App Store. Follow AppReview on Twitter: http://twitter.com/apprevieweditor/

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Tuesday, April 28, 2009

WiBro Enabled on iPod Touch, Nintendo DS



KT will market a portable gateway, dubbed ”Egg,” which will enable WiBro on Wi-Fi devices such as iPod Touch and Nintendo DS. / Korea Times

By Kim Tong-hyung
Staff Reporter

The backers of WiBro tout the wireless technology as ``Wi-Fi on steroids.'' Consumers will now be able to test the claim for themselves, with the country's biggest WiBRo operator, in desperation to gather more subscribers, introducing a portable gateway that enables WiBro on Wi-Fi devices such as laptop computers, portable media players and game machines.

KT, the country's largest telephone company and Internet operator, said that its wireless gateway, ``Egg,'' will hit the shelves at electronic stores later this month.

The device will allow WiBro connectivity in products with Wi-Fi capability, such as Apple's iPod Touch multimedia players, the Nintendo DS handheld game consoles, and a wide range of laptop computers and other mobile Internet devices.

Egg will come with a 220,000 won (about $163) price tag, although subscribers to KT's monthly 27,000 won flat-rate plan, which provides an allowance of 50 gigabytes in data use, get the machines free of charge.

The device will also be sold at Apple's major retail stores in Samseong-dong and Myeong-dong, Seoul, starting in May, KT officials said.

``We believe that Egg will offer our WiBro services to more customers, as it had been only compatible with a limited number of terminals for laptops and phones,'' said Kang Kuk-hyun, who heads KT's WiBro business.

WiBro, a local variant of mobile WiMAX, provides faster data rates than third-generation (3G) services, with download speeds of around 37 megabytes per second and upload speeds of 8 megabytes per second.

However, in one of the world's most wired nations, WiBro has struggled to gain traction. KT has spent more than 730 billion won on its WiBro business since its commercial launch in 2006, but has little to show for it. SK Telecom, the mobile telephony king and the country's other WiBro operator, has it even worse.

The two companies have just 170,000 customers in total and a hair above 25 billion won in revenue for their WiBro services, making a mockery of government predictions of 1.4 million subscribers and 290 billion won in sales by 2008.

thkim@koreatimes.co.kr



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Monday, April 27, 2009

IPod Touch, IPhone Sales Total 37 Million Units

In a question and answer session with financial analysts during Wednesday's second quarter earnings call, Apple COO Tim Cook revealed that iPod touch sales have "more than doubled year over year." Combined, iPhone and iPod touch sales total about 37 million units.

Cook called that combined number an "enormous platform for developers," adding that with the recent changes introduced with Apple's iPhone 3.0 SDK, which went beta in March and is expected to be released to customers this summer, Apple and its development partners will soon "unleash a whole new level of innovation that keeps Apple years ahead of everyone else."

In a later question, Cook again referred to the iPod touch, calling it "a runaway hit" whose success is "clearly driven by the App Store." To that end, Apple CFO Peter Oppenheimer indicated that one of the reasons the iPod touch has been so successful is as a games device.

"All genres [on the App Store] are very popular," said Oppenheimer, "but games are quite popular. That's one of the reasons the iPod touch has been such a success."

Overall, Apple continues to steamroll the competition when it comes to marketshare for digital music players. A recent report from NPD shows that Apple maintains more than 70 percent of the market in the United States alone, and continues to gain share in worldwide markets year-over-year.

In his preamble, Oppenheimer said the App Store now totals more than 35,000 applications.

Cook said that Apple expects to sell its one billionth application on the App Store sometime on Thursday, April 23rd -- only nine months after the store first went online to sell software to iPhone and iPod touch users.

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Sunday, April 26, 2009

Deal: Apple iPod touch 1G Refurb - Starting at $159

Apple iPod touch Refurbished (first generation)Apple is selling their refurbished original iPod touch units at a bargain price. The 8GB iPod touch sells for just $159 on their store.

Why is this on PhoneNews.com? Well, we’ve been at the forefront of the iPod touch revolution. Using a Wi-Fi slinging smartphone, you can feed any iPod touch 3G connectivity… and have a setup that balances open apps on your phone, with Apple’s beautiful, walled garden.

In short, you get a phone that can do what you want it to do, combined with a PDA that has the best web surfing and email ever built. And, at $159, it’s the lowest price ever to get you access to the App Store.

Apple Recertified products carry a full one year “as new” warranty, and are elegible for a second year of warranty coverage with the $59 AppleCare Protection Plan.

Apple iPod touch 1G Refurbished - 8GB for $159
Apple iPod touch 1G Refurbished - 16GB for $219

Apple iPod touch 2G Refurbished - 8 GB for $199
Apple iPod touch 2G Refurbished - 8 GB for $259
Apple iPod touch 2G Refurbished - 8 GB for $349

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iPod dock + HDD media player kit = Movie Cowboy Box

movie_cowboy

Japan-based Digital Cowboy today announced the Movie CowBoy DC-MC35ULI [JP], a device serving as an iPod dock and an HDD media player that’s compatible with 3.5-inch SATA HDDs (sold separately). Users wanting to watch movies from their hard disc can directly connect the box-like Movie CowBoy with their TV via HDMI.

The device neither supports the iPhone nor the iPod touch but any other iPod. It can play MPEG2 HD/DivX HD/XviD HD/MPEG-1/2/DivX/ and XviD video files. Videos can be watched in full HD (1080i). Audio formats supported include MP3/WMA/AAC/OGG/WAV/AC3, and DTS.

The device comes with a USB port and Ethernet so you can easily access YouTube, MS Live and Google’s picture service Picasa without switching on your PC. It’s sized at 225×59×200mm (weight: 850g).

As the Movie CowBoy is Japan-only, I suggest contacting the Japan Trend Shop, Gizmine, Geek Stuff 4 U or Rinkya if you are interested in buying it. It costs $250 in Japan (on sale early May).

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Update: Apple Hits 1 Billion App Store Downloads

Daniel Ionescu, PC World

Apr 24, 2009 7:15 pm

Apple Hits 1 Billion App Store DownloadsApple's App Store for iPhone and iPod Touch has served its one-billionth application, only nine months after the store opened. Last night Apple celebrated the milestone on its Web site, thanking customers for their support. The lucky App Store patron who downloaded the one billionth app will win a barrel of Apple loot from company. Apple also took the opportunity to brag about its success in the mobile ad marketplace and for driving massive amount of mobile Net traffic.

Apple started the official countdown two weeks ago to its one billionth app served. The company hasn't announced who downloaded the billionth app yet. That person will win $10,000 in iTunes credit, a 17-inch MacBook Pro, a 32GB iPod touch, and an Apple Time Capsule.

UPDATE: Apple just revealed that the winner of its billion app download contest is Connor Mulcahey from Weston, Connecticut. The 13 year-old downloaded the billionth app called Bump, a tool for swapping information such as contact details and photos.

More than 37 million devices are running Apple's mobile operating system: more than 21 million iPhones and more than 15 million iPod touches (with some 35,000 apps available in the store) according to the company. Besides driving the success of the App Store, these devices also helped Apple control 50 percent of the mobile ad market and drive the most mobile OS Internet traffic in the U.S., according to the latest market reports.

AdMob's research shows that the iPhone and iPod touch serve around 50 percent of the mobile ad requests in the U.S., followed by Research In Motion with 22 percent and Windows Mobile with 11 percent. Worldwide, Apple's handsets go neck-to-neck with Nokia's when it comes to traffic generated by smartphones. AdMob's data shows that Apple's devices drive the most traffic world wide, counting in at 38 percent.

However, despite its overall success, Apple's App store is not flawless. This week the company has come under criticism after releasing and the retracting an application which was considered by many offensive and unethical (read full story). Apple's selection process for application approval in its store also has a history of banned applications, leaving many developers unhappy with the company's decisions.

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